How to implement PixelCounting method for ShadowCalculation

Hello,

I would really appreciate help in applying the PixelCounting method for ShadowCalculation in combating a fatal error related to degenerate/convex surfaces.

I received help in locating the following documentation, however I do not know how to apply it.

https://bigladdersoftware.com/epx/doc...

https://bigladdersoftware.com/epx/doc...

Thank you, Cullen

CullerWhale's avatar
181
CullerWhale
asked 2020-07-31 10:47:49 -0500
__AmirRoth__'s avatar
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__AmirRoth__
updated 2020-08-01 11:04:10 -0500
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