Differences between relative and world coordinate system?
I have a doubt related to the Coordinate System. Looking at the examples files, for instance, the Exercise2C-Solution.idf (see related doc in Getting Started), used Relative
, and the origin of all zones is x = 0, y = 0 and z = 0. I don't understand why, agree with me, in that way the Zone Origin coordinates are not specified relative to the Building Origin.
Using any of them (Relative
or World
), the vertex of the surfaces continues the same?
Comments
Could you always try to tag your question with a specific software if that's appropriate please? A linked to the example in question is useful. I went ahead and made the changes.